British Isles (New Pleistocene)

Due to the lack of biodiversity, the British isles has relatively stayed the same climate wise. After people, the animals dominated the cities and farmland.

Coastal Wetlands
Due to flooding at the coast, the British isle's coast has mainly become a marsh or wetland.

Mammals

 * Swamp Ox - A descendant of domestic cattle, raised for various products. It is dark-grey with smaller-curved horns. It lives in small family groups with two or three cows and a dominant bull. Adults possess (almost) no true natural predators, besides from wolves that will kill calves.


 * British Dylanus - Descended from introduced feral dylanuses. It is an omnivore. It is similar to its ancestors.

Birds

 * British Mallard - Descended from mallard ducks that live exclusively on the British Isles. They are larger and are now completely flightless, although they now have longer legs to run from predators and are still great swimmers.

Reptiles

 * British Python - Descended from Burmese pythons that were pets that got released by their pet owners. They now tolerate colder climates, temperatures, and habitats, unlike their ancestors.


 * British Dilophosaurus - Descended from Dilophosaurus that escaped from dinosaur parks. They are carnivores. They are similar to their ancestors. They are the adult Swamp Ox's only natural predators, although British Yutyrannus can occasionally come to this swamp to hunt Swamp Ox.

Net-Navis

 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.

Shorelines
Shorelines with different animals.

Mammals

 * Isle Elephant Seal - Descended from elephant seals that migrated from arctic to British Isles in the Late Holocene.


 * English Sea Lion - Descended from sea lions that migrated to Britain.


 * British Walrus - Descended from walruses that migrated to England.


 * English Narwhal - Descended from narwhals that migrated to oceans of the coast of England. They are very similar to their ancestors.


 * England Beluga - Descended from belugas that migrated to Britain. They are darker in color, having a black coloration on top and light gray on the bottom, because of this, they resemble an extinct Denebola.


 * River Beluga - Dended from England belugas that migrated to the rivers of British Isles. They resemble an extinct Bohaskaia.


 * English Odobenocetops - Descended from Odobenocetops that swam from tropical oceans to cold climate seas, where they developed blubber for protection against the cold temperature and climate. Other than having blubber, they are similar to their ancestors.


 * Orca - A large predatory and intelligent dolphin species. Same species alive today.


 * Pillot Whale - A large and playful toothed whale species. Same species alive today.


 * Humpback whale - A very large baleen whale species. Same species alive today.


 * British Mermaids - Descended from mermaids from mermaids (animal planet documentary) universe. They feed on fish and squid. They are similar to their ancestors.

Birds

 * Osprey - A large species of aquatic bird of prey that is specialized in hunting fish. Same species alive today.


 * Great Auk - Originally extinct, but were cloned through De-Extinction.


 * Modern Auks - Auks in modern times still exist in the New Pleistocene. Same species alive today.


 * Puffin - Most puffin species still exist in the New Pleistocene. Same species alive today.


 * Murre - Murres still exist in the New Pleistocene. Most stayed the same as today's species, although one species grew bigger and became fully aquatic.


 * Megamurre - Also known as sealmurres or murrewhales, they are descended from murres that grew much bigger (about the size of a harbour seal) and became fully aquatic, no longer could fly and can now give birth to live young, unlike any other birds in earth's history.


 * Gannetwhale - Originally from The Future Is Wild Universe, but were brought to real life by humans through universe travel in the Late Holocene. They were brought to zoos and safari parks, but were also brought to some wild areas including California coastlines, Florida coastlines, and Britian's coastlines just to add more diversity in life of the oceans around the world.


 * British Penguin - Descended from penguins that escaped from zoos. They are similar to their ancestors. Despite competition from native great auks, they thrive very well.

Reptiles

 * Lagiacrus - A reptilian monster from the monster hunter universe. Man has mastered universe travel. Monster hunter is a famous franchise created by capcom, lagiacrus can generate electricity and electricity balls. 12 meters and 16 tons. Capable of taking on anything and surviving explosives acording to the game and it will eat anything large that it wants, except for blue whales and other large whales.


 * English Plesiosaur - Descended from Cryptoclidus that were introduced to British Isles by humans just to add more diversity in ocean life throught the world. They are similar to their ancestors. They are curious, playful, and peaceful towards gentle large animals, but hunts small fish like anchovies and sardines, will swims away from dangerous animals like orcas and others.

Great Britain Forest
A forest sprang up all over Great Britain, it borders the coastal marsh.

Mammals

 * European Hedgehog - A species of hedgehog extremely common.


 * Roe Deer - A small species of deer, also common.


 * Archipelago Wolf - A descendant of domestic dogs, that hybridized with introduced gray wolves.


 * Wild boar - A species of medium-sized mammal, widespread all across Earth.


 * Red Deer - The largest species of deer in Great Britain and widespread.


 * European Polecat - A small species of mustelid, that competes with other mustelids for resources.


 * European Raccoon - A species of raccoon, widespread across the British Isles. It evolved from raccoon introduced, during the Holocene.


 * European Wildcat - A small Felid native to Europe.


 * Isle Raccoon dog - A subspecies of raccoon dog, after man strangely raccoon dogs spread out across Eurasia.


 * European Rabbit - A lagamorph common in the British Isles.


 * Red Fox - A common fox, found all over earth.


 * Eurasian Badger - A species of badger found today and in New Pleistocene. It is very common on both mainland Eurasia and British Isles.


 * Sabre-Tooth Badger - A badger found all over the British Isles, it evolved small sabers and is about a meter and a half long.


 * Eurasian Lynx - Introduced during the Holocene, it hunts small birds and rodents.


 * British Coati - During the Holocene, coatis were introduced to Great Britian. They are found in forests and shruby forested areas.


 * Eurasian Water Deer - During the Holocene, Chinese water deer were introduced to Great Britain. They mainly stay near streams and ponds.


 * European Dwarves - Descended from homo ferus. They are omnivores. They are similar to their ancestors, but are only about 4 feet tall.


 * European Wood Elves - Descended from wood elves from another universe. They are similar to their ancestors.


 * European Dark Elves - Descended from dark elves from another universe. They are similar to their ancestors.


 * European Pixies - Descended from pixies from another universe. They are similar to their ancestors.


 * European Fairies - Descended from fairies from another universe. They are similar to their ancestors.


 * European Trolls - Descended from trolls (large hairy humanoids) from another universe. They are omnivores. They are similar to their ancestors, but are now immune to sunlight.


 * European Goblins - Descended from goblins from another universe. They are similar to their ancestors.


 * European Ghosts - Descended from ghosts from another universe (dark shadows universe). They are similar to their ancestors, but are now immune to sunlight.


 * European Demon - Descended from Jersey devils from another universe. They are carnivores. They are similar to their ancestors.


 * European Werewolf - Descended from Michigan dogmen from another universe. They are carnivores. They are similar to their ancestors.


 * European Vampire - Descended from vampires from another universe. They are similar to their ancestors, but are now immune to sunlight and could no longer turn their victims into vampires as there are no more modern humans.

Birds

 * Cappercallie - A large and aggressive game bird that is native to throught Eurasia. Same species alive today.


 * British Turkey - A large but passive game bird that is descended from turkeys that were brought to most parts of the world, including Britian. They are similar to their ancestors.

Reptiles

 * British Tyrannosauroid - Descended from Yutyrannus that escaped from dinosaur parks. They are carnivores. They are similar to their ancestors.


 * Britian Ornithopod - Descended from Leaellynasauras that escaped from dinosaur parks. They are herbivores. They are similar to their ancestors.


 * Isle's Muttaburrasaurus - Descended from Muttaburrasaurus that escaped from dinosaur parks. They are herbivores. They are similar to their ancestors.


 * British Iguanodon - Descended from Iguanodons that escaped from dinosaur parks. They are herbivores. They are similar to their ancestors. Despite competition with Muttaburrasaurus, they are still thriving.

Net-Navis

 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.

Ireland Grassland
Ireland hasn't fully recovered from farmland yet. Ireland is now connected to the British Isles, allowing Net-Navis, Mammals, Birds, and other species to spread to Ireland, causing a melting pot of biodiversity.

Mammals

 * Isle Sheep - Descended from sheep that escaped and evolved into a white-thick haired Moulton-ish animal. They run in large herds.


 * Isle Hyena - Descended from spotted hyenas that escaped from zoos. They are the main predators of camels, ostriches, sheep, and horses.


 * Ireland Horse - A horse that is descendant from feral horses, it resemble a white-gray Przewalski's horse.


 * Britain Camel - Descended from camels that escaped from zoos. They resemble a woolly Dromadary camel.


 * Irish Lepracauns - Descended from homo ferus. They are omnivores. They are similar to their ancestors, but are now only about 3 feet tall.

Birds

 * British Ostrich - Descended from ostriches that escaped from zoos. They are now covered in thick feathers to protect themselves against the cold.

Net-Navis

 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.