Australia (New Pleistocene)

Australia has relatively stayed the same, but due to the invasive species introduced during the Holocene, some smaller marsupials went extinct, also many invasive species formed new species or subspecies, but most marsupial species still exist, despite this. Many sea animals from Antarctica also migrated from Antarctica to Australia. In the late Holocene komodo dragons were released to act as a proxy for the extinct Megalania.

Australian Coast
Many fauna inhabit the Australian coast.

Mammals

 * Australian Sea Lion - A species of sea lion that is native to shorelines of Australia. Same species alive today.


 * Oceanian Elephant Seal - A future type of elephant seal, descended from the Southern elephant seal. It is both the largest pinniped and member of the order Carnivora. Similar to it's ancestors in all respects.


 * Common Bottlenosed Dolphin - A relatively large species of dolphin. Same species alive today.


 * Pygmy Right Whale - A small baleen whale. Same species alive today.


 * Cetotherium - A prehistoric species of baleen whale that was brought back through time travel. They are similar to their ancestors.


 * Common Dugong - An aquatic herbivorous mammal. Same species alive today.


 * Giant Dugong - A giant marine herbivorous mammal that is descended from dugongs. They resemble a dugong, but are slightly bulkier and are much bigger, about the size of an extinct Steller's sea cow.


 * Orca - A toothed whale belonging to the oceanic dolphin family. Same species alive today.

Birds

 * Fairy Penguin - The smallest species of penguin, it evolved from a group of little blue penguins.


 * Little Blue Penguin - A species of penguin. It is a second smallest penguin on earth. Same species alive today.


 * Monk Penguin - A penguin evolved from emperor penguins that were washed up on Australia. It is the largest species of penguin, about a meter and a half tall (5ft). It is sometimes eaten by orcas.


 * Lord Penguin - A species of penguin that evolved from emperor penguins. It is similar to their ancestors.


 * False Lord Penguin - A penguin that evolved from king penguin. It has stayed the same from their ancestors.


 * Adelie Penguin - A penguin that came from Antarctica, it is similar to Antarctic Adelie penguins.


 * Chinstrap Penguin - A species of penguin that came from Antarctica that remained unchanged.


 * Macaroni Penguin - A penguin that came from Antarctica, it has relatively stayed the same.

Reptiles

 * Zeusosaurus - Named after the Greek god Zeus. These creatures are descended from the Kronosaurus. They're about 12 meters and 25 tons.


 * Hadesosaurus - Named after the Greek god Hades. These creatures are descended from the Elasmosaurus. They're about 18 meters and 35 tons.


 * Bewilderbeast - Man brought these dragons from another universe. It is the largest dragon species and is the largest land animal on earth, about 520 feet long, despite this, it has lightweight bones and strong, but light muscles, so it doesn't cause earthquakes, it weighs about 1000 tons. It is an omnivore, feeding on fish, squid, crustaceans, trees, and vines. Despite its gigantic size, it is actually a gentle giant. It has no natural predators, even when hatched (It's babies are about the size of a Diplodocid dinosaur) (other than red deaths). The only threats to a male Bewilderbeast is another male Bewilderbeast, which are known to cause serious injuries or sometimes death. Male Bewilderbeasts fight for territory or to win a mate. It lives in snowy mountains, but it also lives on shorelines, forests, and in seas nearby.

Fish

 * Australian Salmon - Descended from a species of salmon that migrated to the coast of Australia.


 * Australian Hoki - Humans brought hoki fishes from Asia to Australia.


 * Australian Bulldog Tarpon - Descended from Xiphactinus that lives in Australian oceans. They are aggressive carnivores that hunts in packs up to about 15 fish in a single group. They are similar to their ancestors, but can now tolerate the cold waters better than their ancestors. They are the main predators of Australeedsichthys.


 * Tyrannoselachus - A cardabiodontid shark that is descended from modern great white sharks. These creatures like cold water (Like Zeusosaurus). 9 meters and 18 tons.


 * Australeedsichthys - Descended from leedsichthys that lives in Australian oceans. They are now cold-tolerant, so they now like the cold waters. They feed on plankton and krill. They are similar to their ancestors.

Australian Plains
A grassland during wet season, a desert during dry season. It however has gotten drier, due to the horses trampling soil making it harder for rain in some areas to form puddles.

Mammals

 * Red Kangaroo - A large species of kangaroo, with reddish-tan fur. It is the most common large macropod in Australia.


 * Australian Dylanus - Descended from introduced feral dylanuses. It is an omnivore. It is similar to its ancestors.


 * Pig-Footed Bandicoot - Originally extinct in the early Holocene, but were later brought back by either De-Extinction or time travel. This time, they got used to invasive rabbits and other nonnatives. They are omnivores that are mostly herbivorous.


 * Marsupial Pig - Descended from reintroduced pig-footed bandicoots that grew bigger (about the size of a mountain tapir) and is more pig-like than its ancestors. It is also more omnivorous than their ancestors.


 * Sloth Kangaroo - Also known as a Nandi, it is a species of kangaroo evolved to eat from higher up trees, it is similar morphologically to a ground sloth. Unlike their ancestors, they couldn't hop, but rather walk on all four legs, sometimes standing on its hind legs to feed on higher branches. It is about the size of an Asian elephant (when on all four legs) and widespread throughout Australia. It is the largest species of kangaroos.


 * Diprotodon - Originally extinct in the Late Pleistocene, but were brought back in the Late Holocene by humans. It is a widespread species of large herbivorous marsupial.


 * Gigantolepus - Descended from Diprotodons that were brought back through either De-Extinction or time travel. They are the largest marsupial on earth and the largest native land mammals of Australia, reaching about 20 feet tall and weighing about 28 tons. They are herbivores. They resemble a bulkier and gigantic version of Diprotodons, but with elephant-like trunks for grazing and browsing, because of this, they are also known as marsupial elephants or heffalumps.


 * Giant Kangaroo - Evolved from a group of Red Kangaroos that resembles the long-extinct procoptodon in size, appearance, and locomotion. Unlike other kangaroos, giant kangaroos are not hoppers, but walking kangaroos instead.


 * Outback Rhinoceros - Descended from white rhinoceroses that were introduced to Australia by humans in Mid Holocene, as an attempt to save white rhinoceroses from extinction. They are slightly smaller than their ancestors due to outback having less water than in Africa.


 * Running Kangaroo - Evolved from a group of wallabies (despite their name), they fill a similar niche to mainland antelopes. Unlike their ancestors, they run on all fours, so they can no longer hop on hind legs or stand on hind legs.


 * Wallaby - A small-sized marsupial that is similar to a larger kangaroo.


 * Flatland Dingo - The same species around today, it is the predator of kangaroos and ungulates. It also learned to fear the theriosaurs.


 * Dwarf Dingo - Descended from dingo/domestic dog hybrids that shrank due to competition from "purebred" dingos. They are about the size of a coyote. They are carnivores that are predators of smaller animals.


 * Australian Wolf - Descended from gray wolves that escaped from zoos and interbred with some groups of dingo/dog hybrids. They resemble a mainland gray wolf, but is tannisn-brown in color. Unlike dingos, they also communicate by howling, their main form of communication.


 * Australian Fox - A subspecies of red fox, that evolved from red foxes that were introduced by Europeans.


 * Brumby - A horse that was introduced during the Holocene by humans as a domestic animal. It is similar to a domestic horse, but has rounded-ears and smaller hooves. They run in large herds, dominated by a male.


 * Mainland Thylacine - During the Holocene, thylacines were hunted to extinction. But were later cloned in the Mid-Holocene. They compete with other mid-sized predators like wildcats, dwarf dingos, and foxes.


 * Outback Elephant - Descended from elephants that were introduced to Australia by humans, as an attempt to control invasive plant species. They are slightly smaller than their ancestors, about the size of a sub-adult African bush elephant, as there are less food and water in Australia than in Africa or Asia.


 * Australian Cat - A descendant of feral domestic cats that were introduced to Australia during the Holocene. They resemble an abyssinian cat or a sand cat in color, but are about the size of an African serval. Larger forward facing ears get rid of heat and long nimble legs help it escape from larger predators and aid it to catch prey.


 * Australian Camel - A descendant of feral dromedary x Bactrian camels, they vaguely resemble a guanaco, and have short fur and forward facing, round-ears that rotate to help it hear its natural predators.


 * Férodón - A large carnivorous marsupial, inhabiting Australia. It evolved from Tasmanian devils that were introduced to Australia by humans for Pleistocene Rewilding. They resemble striped hyenas and a thylacine, but are larger. It is outcompeted by dingoes, lions and thylcacines, so it is a scavenger.


 * Desert Deer - Evolved from fallow deer that were introduced. It has orange fur and larger ears than their ancestors. It also evolved to store some water during drought.


 * Swamp Buffalo - Evolved from water buffaloes introduced to Australia by humans in Holocene. They are now slightly smaller and more amphibious than their ancestors, so now they have a similar niche to that of a hippopotamus.


 * Desert Vole - A descendant of mice brought to Australia, by European settlers. They are subterranean and live in large family groups. They fill the role similar to mainland's gophers, groundhogs and moles. They are about the size of a guinea pigs. Smaller ears, larger claws, shorter coats aid them in survival.


 * Australian Meerkat - Evolved from Mongoose (not meerkats, despite its name), that were introduced to Australia by humans in Holocene. They have a niche similar to an African Meerkat. Their favorite prey are insects, lizards, desert voles, and outback bilbies.


 * Australian Yellow Mongoose - Evolved from Mongooses, that were introduced to Australia by humans in the Holocene. Their favourite prey are insects, lizards, snakes and Desert Voles.


 * Awiati - A species of predatory bat, that is found in some parts of Australia. It preys on small animals, like desert voles and wallabies.


 * Australian Lion - Evolved from lions that escaped from zoos. They are slightly smaller than their ancestors due to less water.


 * Australian Hyena - Evolved from hyenas that escaped from zoos. They are similar to their ancestors.


 * Australian Hippopotamus - Evolved from hippos that escaped from zoos. They are smaller than their ancestors, about the size of a pygmy hippopotamus, as there are less food and water in Australia than in Africa or Asia, and they also evolved to store water as Australian outbacks are drier than Africa.


 * Outback Bear - Descended from American black bears that escaped from zoos. Some black bears lives in desert-like reigns, so it's not unlikely that some bears could survive in Australian outbacks, so some black bears would survive and adapt well in Australia's environment. They are similar to their ancestors, but are bigger (about the size of a brown bear) due to competition with lions, dingos, wolves, and thylacines, they also have slightly larger ears and less fat, due to Australia being slightly warmer than North America.


 * Australian Boar - Evolved from feral pigs introduced, that lives in the Northern Part of Australia. They resemble a warthog more than their ancestors. They're also now completely herbivorous, unlike their ancestors.


 * Outback Bilby - A descendant of Greater Bilby, it lives in the Outbacks of Australia.


 * Giant Ground Wombat - Descended from hairy nosed wombats that is now similar in appearance and size to the long-extinct Zygomaturus. Unlike its ancestors, it can no longer dig. It doesn't need to dig since its protection from most predators is its giant size, the bigger an animal is, the less likely for it to be preyed upon by most carnivores.


 * Morton's Wombat - A large marsupial that evolved from the common wombat. It is widespread across Australia and about the size of a mastiff.


 * Outback Rabbit - Evolved from rabbits introduced from Europe to Australia.


 * Outback Hare - Evolved from hares introduced to Australia.


 * Outback Ground Squirrel - Evolved from squirrels that were introduced to Australia.


 * Daedon - Although entelodonts were present in Africa. In Australia they became more prominent. The largest in Australia being the biggest carnivorous land mammal along with creodonts. Australian Daedon weighs 2 tons. There are 10 species of entelodonts in Australia.


 * Hyaenodon - It is the largest predatory land mammal that is native to Australia. They prey on chalicotheres, horses, kangaroos, giant wombats, and many other large mammals, except rhinos and elephants (as they're too big to be hunted by Hyaenodons). They are similar to their ancestors.


 * Andrewsarchus - It is the largest carnivorous land mammal on earth and the largest native carnivorous land mammal of Australia. They are outcompeted by Hyaenodons, lions, thylacines, wolves, dingoes, hyenas, theriosaurs, and carnivorous dinosaurs, so they're almost pure scavengers. They are similar to their ancestors.


 * Australian Deinothere - Descended from Deinotherium that lives in Australian Outbacks. There are about 4 species of Australian Deinotheres. They are herbivores. They are similar to their ancestors. They are the largest native placental mammals of Australia, about the height of a giraffe and weighing about 20 tons.


 * Australian Chalicothere - Descended from Ancylotherium that lives in Australian Outbacks. There are about 14 species of Australian Chalicothere. They are herbivores. They are similar to their ancestors.


 * Hellodon - Name meaning "tooth from hell", it is the most powerful predator on earth, more powerful and deadlier than a Megalodon and a T-Rex combined. It has sharp claws, fanged teeth, demon-like wings, demon-like horns that can track down prey in the morning/afternoon, an anglerfish-like fishing rod to attract prey at night, poisonous saliva, night vision, an armored shell, strength, a Tasmanian tiger-like mouth to eat many prey items that can fit in its mouth . It is about the size of a T-Rex. It can survive in water and on land. It resembles a mammalian version of a hybrid between a mosasaur and a komodo dragon. It can live anywhere in the world (except for Antarctica) and it can devour any small and medium-size animals and large-size animals (except insects). It is descended from a genetically-engineered hybrid between a thylacine (for its carnivory and jaws), a goat (for its horns), a saber-toothed cat (for its fangs), a bat (for its wings), a shrew (yes, shrews are poisonous), an armadillo (for its shell), a T-Rex (for its size), a mosasaurus (for its head plan), a Komodo dragon (for its body plan), and an angler fish (for its lure).

Birds

 * Genyronis - A large flightless bird that is slightly bigger than an ostrich. They are omnivores. They are similar to their ancestors.


 * Australian Ground Parrot - Evolved from a gastornis (despite their name) that lives in Australia. Their favorite food are large nuts and fruit. They are similar to their ancestors.


 * Emu - A very common species of large flightless bird of Australia. Same species alive today.

Reptiles

 * Theriosaur - A descendant of komodo dragons released in Australia, to act as a proxy for the extinct megalania. It is larger than it's ancestor and is the apex predator of Australia, though not as big as megalania, only about 16 feet long from tail-tip to snout-tip. Even though they are apex predators, they sometimes rely on mammalian predators for kills. They seem to tolerate other predators, like dingoes, thylacines, foxes, lions, hyenas and ferodon.


 * Mega Python - Related to the woma and black headed python. This reptile has undergone gigantism due to an abundance of food, ( such as desert voles and morton wombats) and high levels of heat. This snake is cunning, extremely stealthy and blends into the sand perfectly. It has been known to reach lengths of up to 25 feet long.


 * Sand Taipan - The descendent of the Inland Taipan, this snake has evolved to life in the deep desert by adopting a color similar to sand, the ability to effeciently retain water, and large venom glands.


 * Apex Goanna - Evolved from the goanna monitor lizards of Holocene Australia. This lizard can grow up to 12 feet long. They have been known to be preyed upon by Theriosaurs.


 * Goanna - A species of native Australian monitor lizard. Same species alive today.


 * Muttaburasaurus - Having little to fear (they're not afraid of thylacines, lions, hyenas, dingos, wolves, etc.), because they are about 13 meters and 7 tons. However, they are sometimes preyed on by large carnivorous dinosaurs.


 * Gigantiguanodon - Descended from Muttaburasaurus that escaped from dinosaur parks. They are the largest of ornithopods and the largest native land animals, reaching about 60 ft long and weighing about 18 tons, they have no natural predators when fully grown. There are no native sauropods in Australia, so some Muttaburasaurus fill their niche by growing bigger and grew longer prosauropod-like necks and tails (because of this, they no longer stand on their hind legs), reaching for the tall trees to eat its leaves.


 * Giant Australian Land crocodile - Evolved from quinkana (old pleistocene land crocodile). They compete with the larger carnivores. 9 meters and 3 tons


 * Thunder-Claw Dinosaur - Evolved from lightning claw dinosaurs who escaped dinosaur parks. 10 meters and 3 tons. They are carnivores, they are mostly scavengers.

Net-Navis

 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.

Australian Forest
A forest region in Australia.

Mammals

 * Eastern Grey Kangaroo - A large kangaroo, found in forested areas across Australia.


 * Australian Dylanus - Descended from introduced feral dylanuses. It is an omnivore. It is similar to its ancestors.


 * Tasmanian Devil - A Carnivorous marsupial that is found only in Tasmania.


 * Australian Devil - Descended from Tasmanian devils that were introduced to Australia by humans for Pleistocene Rewilding. It sesembles its Tasmanian ancestors, but it is dark brown in fur color, not black. It is found across Australia except Tasmania.


 * Tiger Quoll - A small carnivorous marsupial found across Australia.


 * Tasmanian Thylacine - During the Holocene, thylacines were hunted to extinction. But were later cloned in the mid-Holocene. Found Only In Tasmania.


 * Koala - A arboreal marsupial, that's diet consists of eucalyptus plants.


 * Forest Dingo - A descendant of dingoes that bred with free-ranging dogs. They resemble their plain relatives, but are dark grey, with a light grey patch on their faces. They are also slightly smaller with wider muzzles.


 * Short-beaked Echidna - A species of Echidna, found in forests and sometimes the Australian plains.


 * Forest Mouse - A small arboreal rodent that evolved from the house mouse. It adapted to feed on the forest floor and will sometimes hibernate during dry season if in the plains. They nest in trees.


 * Australian Cougar - A descendant of domestic cats, that evolved into a leopard-like form. It is similar in behavior to a cougar/puma, hence it's name.


 * Australian Palm Squirrel - Evolved from palm squirrels that were introduced to Australia from Asia.


 * Australian Grey Squirrel - Evolved from palm squirrels that were introduced to Australia from Asia. They fill a similar niche to gray squirrels of North America, while true gray squirrels were eradicated in Australia, so palm squirrels diversified.


 * Australian Red Squirrel - Evolved from palm squirrels that were introduced to Australia from Europe. They are named because, depending on a species, they resemble an American red squirrel or a European red squirrel.


 * Australian Chipmunk - Evolved from Chipmunks that escaped from exotic pet stores after most humans are gone.


 * Australian Mink - Evolved from Minks that escaped from pet stores.


 * Australian Wild Ferret - Evolved from Ferrets that escaped from Humans as pets.


 * Australian Rabbit - A cottontail rabbit-like descendants of European rabbits that were introduced to Australia.


 * Australian Hedgehog - Evolved from Hedgehogs that escaped from humans as pets. They are more insectivorous than their ancestors.

Birds

 * Emu - A large flightless-bird, that tend to avoid arid areas in Australia.


 * Southern Cassowary - A large flightless bird, distantly related to emus, it has a large head-crest.


 * Australian Moa - Despite its name, size, and appearance, they actually evolved from a group of emus. They are named because of their size, appearance, niche, and locomotion.


 * Genyronis - A large flightless bird that is slightly bigger than an ostrich. They are omnivores. They are similar to their ancestors.

Reptiles

 * Baurusuchus - A large terrestrial carnivorous crocodilian species that is native to Australia's forests. They range from about the size of an iguana to the size of a grizzly bear. There are 75 species of Baurusuchus. They are similar to their ancestors that escaped from dinosaur parks.


 * Megabaurusuchus - A bigger descendant of Baurusuchus. They resemble a bulky and stronger version of a Baurusuchus. They ranged from the size of a Deinonychus to the size of a Dilophosaurus. There are 55 species of Megabaurusuchus.


 * Silesaurus - A sauropod-like dinosaur-like herbivorous reptile, they are the most common reptilian herbivores of Australia. There are 67 species of Silesaurus. They range from the size of an average size domestic goat to the size of a moose.


 * Psudeoviraptor - Descended from Citipatis that escaped from dinosaur parks. They are herbivores. There are 74 species of Psudeoviraptors. They range from the size of a Dromaeosaurus to the size of a Gigantoraptor. They are similar to their ancestors.


 * Australiosaurus - Descended from Nothronychus that escaped from dinosaur parks. They are herbivores. There are 72 species of Australiosaurus. They range from the size of a Deinonychus to the size of a Therizinosaurus. They are similar to their ancestors.


 * Australiornithomimus - Descended from Ornithomimus that escaped from dinosaur parks. They are herbivores. There are 64 species of Australiornithomimus. They range from the size of a Struthiomimus to the size of a Gallimimus. They are similar to their ancestors.


 * Australocamptosaurus - Descended from Camptosaurus that escaped from dinosaur parks. They are herbivores. They are similar to their ancestors.


 * Leaellynasaura - There are 58 species of Leaellynasauras. They are all herbivores. They are similar to their ancestors that escaped from dinosaur parks.


 * Gigasaura - Descended from Dryosaurus that escaped from dinosaur parks. There are 61 species of Gigasauras. They are herbivores. They are similar to their ancestors.


 * Australiodontosaura - Descended from Hypsilophodons that escaped from dinosaur parks. There are 62 species of Australiodontosauras. They are herbivores. They are similar to their ancestors.


 * Australioraptor - Descended from Troodons that escaped from dinosaur parks. They are omnivores. They are similar to their ancestors.


 * Ceratosaurus - More successful than MegaBaurusuchus. These ceratosaurs are quick to adapt to their environment. There are 87 species of ceratosauruses. They range in size from Liliensternus size to 2 ton sized ceratosaurs.


 * False Ceratosaur - Descended from Majungasaurus that lives in Australia. Just like its ancestors, it is cannibalistic. There are 36 species of false ceratosaurs. They range in size from ceratosaur size to allosaurus sized false ceratosaurs. They are the top predators of the north. They are similar to their ancestors. They hunt kangaroos, wallabies, deer, wild boars, smaller dinosaurs, and sometimes their own kind.

Net-Navis

 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.