Mexico (New Pleistocene)

Mexico has relatively stayed the same as it was during the Holocene, but due to natural disasters, most of Mexico has become the savanna, making it look like East Africa. Many species thrive and are still around today.

Mexican Grassland
The grasslands of Mexico is wet (despite being in the new Ice Age), filled with many small to medium-size rivers. It is also a home to variety of animals like elephants, rhinos, hippos, zebras, buffaloes, bison, bears, tigers, elks, antelopes, tapirs, hyenas, cheetahs, camels, warthogs, giraffes, lions, crocodiles, and other species.

Mammals

 * Mexican Elephant - An elephant descended from either African or Asian elephants that escaped from zoos. They are the largest herbivores of Mexico (along with giant ground slothes). They have long and straight tusks, unlike their ancestors which had curved tusks. Because of this, they resemble the long-extinct Palaeoloxodon.


 * Mexican Wild Boar - Descended from introduced wild boars, it is a subspecies of the American wild boar that lives in woodlands, grasslands, and scrublands of Mexico. They are opportunistic omnivores. They are similar to their European ancestors, but are redder in color and are more drought-resistant.


 * Mexican Warthog - Descended from warthogs that escaped from zoos. They are omnivores. They are similar to their ancestors.


 * Mexican Meerkat - Descended from meerkats that escaped from zoos. They are omnivores. They are similar to their ancestors.


 * American Black Bear - A species of bear that is found in almost all parts of North America. They are omnivores. Same species alive today.


 * Mexican Brown Bear - Descended from grizzly bears that migrated to Mexico in the Late Holocene. They are omnivores. They are similar to their ancestors, but are now drought-tolerant and heat-resistant.


 * Mexican Giraffe - Descended from giraffes that escaped from zoos. They are the tallest native herbivorous animals of Mexico. They resemble their African ancestors that lived in their confines.


 * Mexican Dromedary Camel - Descended from Dromedary camels that escaped from zoos. They are herbivores that can eat almost every kind of vegetation, grass, leaves, and even thorns that most other animals avoid.


 * Mexican Zebra - Descended from zebras that escaped from zoos. They are grazing herbivores that live in large herds. They are similar to their ancestors.


 * Mexican Horse - Descended from feral horses that were introduced by humans. They are grazing herbivores that live in large herds, and sometimes they migrate with bison herds. They resemble a hybrid between a zebroid and a Mongolian wild horse.


 * Mexican Entelodont - Descended from Entelodons that escaped from Cenozoic parks. They are omnivores. They are similar to their ancestors. They sometimes steal kills from lions.


 * Mexican Hyena - Descended from spotted hyenas that escaped from zoos. They are carnivores. They are similar to their ancestors.


 * Mexican Common Chalicothere - Descended from Ancylotheriums that escaped from Cenozoic parks. They are herbivores. They are similar to their ancestors.


 * Mexican Knuckle-Walking Chalicothere - Descended from Chalicotheriums that escaped from Cenozoic parks. They are herbivores. They are similar to their ancestors.


 * Mexican Rhinoceros - A rhinoceros descended from black rhinoceroses that escaped from zoos. They are slightly bigger than their ancestors. Because of this, they resemble the long-extinct Merck's Rhinoceros.


 * Mexican Tapir - Descended from tapirs that migrated to Mexico. They are herbivores. They are similar to their ancestors.


 * Mexican Vampire Bat - Descended from vampire bats that migrated north due to tapirs, as tapirs has harder skin than other mammals.


 * Mexican Macaque -Descended from macaques that were either introduced, or had escaped from zoos, or both. They are omnivores. There are more than 250 species of Mexican macaques. They are similar to their ancestors.


 * Mexican Baboon - Descended from baboons that escaped from zoos. They are omnivores. There are about 120 species of Mrxican baboons. They are similar to their ancestors.


 * Long-Horned Cattle - It is cattle that lives in scrublands and savannahs of Texas, Arizona, and Mexico. It is similar to its domestic ancestors, but no longer come in other colors, all of wild long-horned cattle have brown fur, black-colored lower limbs, and gray horns.


 * Mexican Lion - A lion descended from either African or Asian lions that escaped from zoos. They resemble the long-extinct American Lion, although the males have bigger manes like their ancestors. They can hunt buffaloes, bison, chalicotheres, zebras, horses, zebras, elks, camels, antelopes, and even other young animals.


 * Long-Horned Bison - A bison descended from American Bison. They resemble the long-extinct Ancient Bison, although they have shorter fur unlike their ancestors.


 * Mexican Tiger - A tiger descended from Bengal tigers that escaped from zoos. Along with lions, they can hunt bison, chalicotheres, zebras, horses, elks, camels, antelopes, and even other young animals.


 * Short-Faced Bear - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Shasta Ground Sloth - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Jefferson's Ground Sloth - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Giant Ground Sloth - Originally extinct in the Late Pleistocene, but were cloned and brought back in the Late Holocene.


 * Mexican Hippopotamus - A hippo descended from African hippos that escaped from zoos. They resemble the long-extinct European Hippopotamus.


 * Mexican Buffalo - A buffalo descended from cape buffaloes that escaped from zoos. They resemble the long-extinct Pelorovis.


 * Mexican Gray Wolf - A subspecies of gray wolf that lives in forests, grasslands, scrublands, and deserts. They are same as today's species, but are redder in color and are more heat-tolerant and drought-resistant than their ancestors.


 * Mexican Elk - Descended from elk that lives in Mexico. They are similar to their ancestors, but are darker in color than their ancestors.


 * Mexican Werewolf - Descended from Michigan dogmen from another universe. They are carnivores. They are similar to their ancestors.


 * Mexican Vampire - Descended from vampires from another universe. They are similar to their ancestors, but are now immune to sunlight and could no longer turn their victims into vampires as there are no more modern humans.

Reptiles

 * Mexican Land crocodile - Descended from the Cuban crocodile that swam to Mexico and became terrestrial. Highly intelligent (much more intelligent than their cold-blooded ancestors) and are pack hunters. 6 meters and 1 ton.


 * Mexican Crocodile - Descended from Cuban crocodiles that swam to Mexico. They are carnivores. They are similar to their ancestors, but are bigger (about the size of a Nile crocodile, due to the aboundance of its food source), and can now hunt in packs (also like Nile crocodiles) in order to hunt buffaloes, bison, and other species.


 * Mexicosaurus - Descended from Shunosaurus that escaped from dinosaur parks. They are herbivores. They are similar to their ancestors.


 * Gigantomexicasaurus - Descended from Diplodocus that escaped from dinosaur parks. They are herbivores. They are the largest animals of Mexico, even bigger than ground sloths and elephants. They are similar to their ancestors.


 * Pyrosauros - Descended from Troodons that grew larger, about 8 meters and 3 tons. It is the top predator of Mexico, taking on land crocodiles and even the gigantic deinimonstrus (if hunting in packs). They are social hunters that prey on buffaloes, bison, antelopes, rhinos, young elephants, tapirs, camels, zebras, horses, and monkeys. It is more predatory than its ancestors.


 * Deinomonstrus - Descended from the 50 foot long theropod named after the disease (The theropod is called osteoporosia). The size of deinospinax. The undisputed king of Mexico, but is outcompeted by Pyrosauros, so it is mostly a scavenger. It may be a scavenger, but it can hunt bison, buffaloes, deer, antelopes, rhinos, elephants, tapirs, and camels (if they become sick or old).


 * Sand Wraith - A lesser-known HTTYD dragon species. It resembles a night fury, but is brownish in color and lives in deserts. They are more aggressive, dangerous, and violent than night furies.


 * Mexican Firebreathing Dragon - Decended from Mountain dragons that were brought from the Last Dragon documentary universe by humans. They are carnivores. They are similar to their ancestors.


 * Mexican Lizardmen - Descended from lizardmen from another universe, they are one of the lizardmen subspecies native to Mexico. They are similar to their ancestors.

Net-Navis

 * Megaman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Megaman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Megaman.EXEs, allowing them to survive in the world without humans. They have many powers and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive). They are mostly diurnal, but can be nocturnal to keep an eye out for their only natural predators, Bass.EXEs and Elecman.EXEs. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are peaceful, according to Megaman Battle Network games and anime, but can fight back if threatened.


 * Bass.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Bass.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Bass.EXEs, allowing them to survive in the world without humans. They can hover, have darkness, Aura powers, and are almost invincible, having many powers and are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items they need in order to survive) or want. They are nocturnal, as they can blend in the dark to hunt deer, ibex, wild sheep, and other animals. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games.


 * Elecman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Elecman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Elecman.EXEs, allowing them to survive in the world without humans. They can hover, have electric powers, and are very strong, having many powers and are almost impossible to avoid, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are hostile, according to Megaman Battle Network games and anime.


 * Protoman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Protoman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Protoman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Gutsman.EXE - A Descendant of a Net-Navi from Megaman Battle Network universe with a same name. There are now female Gutsman.EXEs, not just Male Gutsman.EXEs, in order for their species to survive. They are completely herbivorous, feeding on grass, leaves, roots, tuber, shoots, and ferns. Adult Gutsman.EXEs can be about 16 feet tall and weigh about 2 tons. They are no longer sapient, so they now only behave, eat, and walk like gorillas, but are a lot more peaceful than gorillas, about as peaceful as the aquatic manatee. Unlike their ancestors and unlike other Net-Navis, they could no longer talk as this ability is not important for herbivorous Gutsman.EXEs, so they communicate by snort, grunt, growl, moan, bellow, and roar. Other than that, they are similar to their ancestors. Their only natural predators are Elecman.EXEs, Bass.EXEs, Allosaurs, Tyrannosaurs, and large terror birds. Gutsman.EXEs live in herds up to about 95 in a single group.


 * Colonel.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Colonel.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Colonel.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to megaman Battle Network games and anime.


 * Tomahawkman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Tomahawkman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Tomahawkman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Searchman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Searchman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Searchman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Swallowman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Swallowman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Swallowman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Serenade.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Serenade.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Serenade.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Roll.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Roll.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just females, but also male Roll.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Burnerman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Burnerman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Burnerman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Plantman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Plantman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Plantman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Zero.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Zero.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Zero.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series, but they no longer have masks, so they actually have a Megaman.EXE-like face. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime.


 * Quickman.EXE - In the Late Holocene, humans have mastered universe travel. People have brought many species and sapient beings, including Net-Navis from Megaman Battle Network. After humans left Earth, Quickman.EXE (a Net-Navi) clones had escaped from laboratories, starting their population. Their descendants now includes not just males, but also female Quickman.EXEs, allowing them to survive in the world without humans. They have many powers, and are almost invincible, they are almost impossible to kill, according to the Megaman Battle Network games and anime, and can attack anything they need (including prey items in order to survive) or want. They have even more advanced intelligence, culture, tech, etc. than humans. They are similar to their ancestors from Megaman Battle Network series. They eat the similar kind of food as modern humans. They are sometimes hostile, according to Megaman Battle Network games and anime. They are the fastest runners on earth, reaching speeds about 250 miles per hour.